Modifications
Modifications
- Details
- Published on Monday, 25 May 2009 23:16
- Written by biXen

Max Payne and Max Payne 2: The Fall of Max Payne has plenty of tools for people who liked to modify the games. The developers Remedy released tools for making levels, textures, objects to put in the levels and more, so the games have seen plenty of gameplay altering modifications as well as extra levels to shoot up and more. Here we will present some good old stuff we made long ago on PayneReactor mixed in with new stuff, so just keep coming back.
Help with running or creating mods
Check out our Mod help page for help with Modifications.
Want to download some mods?
You can go to Levels4You to see their full selection on Max Payne 1 and Max Payne 2 mods. If you rather want us to show you the best ones, keep on reading.
A presentation of the best Max Payne mods
This and the selection of Max Payne 1 mods is written by Jonathan Hallier aka. Maddieman many years ago :) I have added the Max Payne 2 mods later.
Introduction by biXen
One of the many changes here at PayneReactor in these times are the change of the mod section. I've been wanting to do something here for a while, and this finally gave me an excuse. What you will find here now is a big list of good mods, at the moment only for Max Payne 1, but we'll fill in with Max Payne 2 mods as they come. This whole list has been compiled by Maddieman in his effort to show "the world" that the MP mod community has actually done a lot, and looking at this list it really has. And there's more to come, but for now, have some fun with some of the mods and Maddie's meanings on them. I'll see what I can do about getting some better presentation on these mods later, but for now I just blame that on Maddie *giggle* I hereby give the word to Maddieman.
The why and why not's
Apologies in advance for the brief and sometimes brutally honest views presented here. These mods aren't judged predominately on aesthetics, and for a change character I decided to be quite lenient on gameplay (provided they're not so bad that they're unplayable).
The main qualifying factor to gain entry to this list is that they provide new, and original levels, although, obviously there are some notable exceptions. Generally speaking, basic tweakage, gun mods, character model tests, and very basic looking levels have been excluded. ("TC"s in otherwords.) ;)
How to find the best of the best
The mods are not rated on a score/grade system for several reasons:
- The point is that this is a compilation of *Good* mods. If they weren't good, they wouldn't be here.
- The idea is to introduce people to good mods that they may not be aware of. Everyone knows Kung Fu is a good mod, but only handful of people have played mods like The Killer or The Lab.
- Quality is subjective. What's the difference between a mod that scores 7 and a mod that scores 8? Or a mod that gets 94% and one that get's 93%? When it comes down to these decisions, reviewers tend to make them up, or pick something that sounds right. You won't find that here.
So, just try one -- it won't bite you (except Froz's psychopath's diary -- that one's quite nasty)In my opinion, all of these are worth a look. Granted, some are better than others, but there isn't really a duff one in the crowd -- provided you have a sense of humour. Okay one or two were included for nostalgic reasons -- a good deal of these mods were made as a joke. That said, the one thing you can't take away from the Max Payne mod community is that it has character.