Archive for September 2003
   

New gameplay videos and previewsMona
30th September 2003 by Kristian "biXen" Hollund
There's a lot of new gameplay videos released, and I only say ONE thing to you. GO AND GET THEM. I don't care if you are on 56K and have to wait ten days, just get them. If you thought this game would be good, you'll think it's going to be great after seeing this, if you thought it was going to be mediocre you are going to bend over after seeing these videos. This is KICKASS action at it's best, get get excited. You can find links to all the videos on my Max Payne 2 downloads page here.

There are some updated previews at Gamespy, IGN and Gamespot because of this. Might be worth checking out, there's a tad of new info there. And it's also been confirmed what I assumed about Bullettime 2.0, the improved version for this game. You will build up a time difference between you and the enemies if you kill enemies, hence making them move slower than you, I think it looks cool, not everyone does, but let's just wait until we've played it. Nobody's gonna miss Half-Life 2 for a while. Just check out the physics in MP2, powered by the same physics engine, Havok.

By the way, there was new screenshots with some of these previews, hence my Max Payne 2 screenshots page is updated, and it now has 40 unique different screenshots, so check it out. But most important, the gameplay movies here.

On another note, Max 2 is rated M for "strong violence, strong language, blood, and mature sexual themes". Mature sexual themes? The kissing? ;) I think this is another title the Norwegian family minister will want to ban, she's insane, don't ask :)

 
   

Some updates lately
29th September 2003 by Kristian "biXen" Hollund
As some of you have noticed, Maddieman is constantly updating a picture of the day at his site Hell's Kitchen. I think they are from both The Real World and Katana 2, anyway they look great, if you don't visit his site today you'll miss out, same goes for tomorrow :)

Some more good news. The roots of the Max Payne Headquarters people have created the site Max Payne Source. They are trying to make it more friendly this time, time will show if they succeed. After a bit annoying style sheet in the beginning it's now shaping up nicely. They'll probably get some content in there as soon as they can. But for now their forums are available to chat a bit in. On that topic my forums should have been up a while ago, no such luck, I'll see when I get time.

Some news from Deep Six. They have a great interview with the Katana 2 makers Maddieman and StratonAce, part 1 is online now. And along with that comes screenshots and two exclusive gameplay videos of the mod, and it looks sweeter than I had imagined. Check it all out in the interview here.

Maniac of Deep Six has also written a rather odd article of what won't be in Max Payne 2, head over here to read it ;)

Another interesting tidbit mentioned at Deep Six is that Max Payne 2 is confirmed for two cds by George Broussard of 3D Realms, Max Payne Area reported this. I already was 99% sure it was, but nice to have it confirmed. And people, 15th October is release date for the PC version. 30th for Europe, or 24th if you are lucky (some rumours said so).

 
   

Official Max Payne 2 site is now updated with gameplay videos Part of a Max Payne 2 shot
24th September 2003 by Kristian "biXen" Hollund
Gamespy had a little Q&A session with Petri Järvilehto of Remedy today. You can read that here.

The especially good news about that is that now all gameplay movies that has been site exclusives this past time is now available on the Offical Max Payne 2 website, MaxPayne2.com. You can go there and grab a big zip file with all files in nice quality or see one and one. Head on over and check out their media section. We've updated our screenshots page with the newest screenshot that you can see following this newspost. I've also updated the Max Payne 2 downloads page with info about the gameplay movies.

On that note, Froz has made a pretty cool fan video which uses footage from most of the gameplay videos released, combined with nice editing and music from the Requiem for a Dream soundtrack it sounds pretty nice.You can get it here.

By the way, guess everyone already noticed that the contest winner is in the top banner now. Looks pretty good, might do it so they change later, will see.

 
   

Another Max Payne 2 gameplay videoMax Payne 2 footage
22nd September 2003 by Kristian "biXen" Hollund
Shacknews has an exclusive Max Payne 2 gameplay video up for grabs. It comes in WMV9 format, so make sure you are up to date before heading over to check it out.

If you aren't an IGN subscriber you might also want to check out the mirror of the movieclip they got a few days ago which shows off one of the comic book sequences in Max Payne 2. This game looks smoookin... OMG WTF LOL !!! Thanks to Deep Six for that piece of news.

To all you fellow Max Payne 2 fans I must just say one thing. Stop whining about every little thing that doesn't look so cool in the low-res 14 second video clips. All the cool stuff will be cool, everything that looks bad will probably be cool to. Have some faith. "There is no try, just do". Had to quote wise man Yoda. Now go check out some of these videos and enjoy the evening. If you have no clue what videos are out, head on over to our Max Payne 2 Downloads page to check it out.

 
   

Screenshots, interviews and more mediaMax Payne coming at ya
21st September 2003 by Kristian "biXen" Hollund
JCal from HomeLan Fed let me know that they've got an interview with Petri Järvilehto of Remedy asking some questions about Max Payne 2 and how they felt the response for Max Payne was among other things. It features two screenshots, one of them you can see on the right side here. Go and check it out here, it's a good read.

Spotted at affils Deep Six that Gamers.com has a preview of Max Payne 2 up at their site. Doesn't look that interesting content-wise, but it has 3 new shots. The shots also look a bit odd, maybe they are scanned, I'm not sure. They look too bright. Still, worth checking out here.

Another interesting tidbit, Max Payne is reported to be on it's way to the Gameboy Advance. It'll come on a 128MB cartridge and will be named Max Payne Advanced (how original). More info on that here.

Also worth noting, I've updated the downloads and screenshots pages for Max Payne 2 with all the new stuff. Some people doesn't catch the older newspost with news about the Max Payne 2 trailer being out, so I'm saying it again, there's a Max Payne 2 trailer out! There may be a bigger and better one yet, but one is already out, go to the Max Payne 2 downloads page to find links to it.

 
   

Matrix Revolutions Update and MediaMatrix Revolutions in-game
21st September 2003 by Kristian "biXen" Hollund
Friggin Payne man! [/Vinnie Gognitti]. So many updates these days, with all Max Payne 2 media coming. Well it's good news, it's nearing release.

This update is concerning a mod for Max Payne though, Matrix Revolutions has a trailer to show off and wants to tell the world about their mod. I will just quote Versable who sent me the info.

"Matrix Revolutions is not just another Kung Fu + official maps mod. Rather, this mod will have much deeper and original ideas such as a flying mode, bullet stoping and Gunkata mod (Similar to drunken shootdodging but more fast paced and stylefull). Yes this mod will use Kung Fu 3.0 but with new animations. This mod will feature about 170+ new animations, over 15 new weapons, atleast 3 new maps and official maps such as Lobbyshootout."

It looks like it'll be a decent mod, you can check out the gameplay videos at our affils Max Payne Zone.

Download trailer (bottom of the page)

 
   
IGN with another Max Payne 2 interviewMax Payne 2 cutscene screenie
20th September 2003 by Kristian "biXen" Hollund
This is the day of Max Payne 2 news. IGN now has a little interview with Sami Järvi (aka. Sam Lake), Lead writer for Max Payne 2. He explains some relations between Max and Mona, things about the script and in general the improvements between Max and Max 2. There's also a new screenshot, which again I will not put up here yet, they'll get their exclusive usage for a while. Looks damn good though, can't say this enough, us gamers have no idea how much ass Max Payne 2 will kick yet. I leave you with this quote about the characters in Max Payne 2, which is good news for many of us, annoying Vinnie and cool cat Vladimir is back :)

"In addition to Max and Mona, all the other characters who survived in the original Max Payne will return, and they are all very much involved in the grim chain of events that follows: The Mafia captain Vincent "Vinnie" Gognitti, Max's Russian friend Vladimir Lem, the mysterious government official Alfred Woden, and Lieutenant Jim Bravura who chased Max through the city in the first game and who now, ironically enough, is Max's boss in the NYPD. None of the characters in the story is a saint, and oh, did I mention that there is no concept of a happy ending in Film Noir?" - Sami Järvi, Lead writer, Max Payne 2
   
Gamespot with small Max Payne 2 interviewMax Payne 2 screenie
20th September 2003 by Kristian "biXen" Hollund
GameSpot has fired off some questions to Remedy's Petri Järvilehto (Lead Designer on Max Payne 2) about the physics handled by Havok. It reveals what many people know but many people don't. The physics engine handles so many things other than ragdoll effects. Oh, I forgot, there's a great new screenshot, this game is gonna KICK ASS! (I'm not linking image to a big version since it's a GameSpot exclusive) I leave you with this quote, go on over to GameSpot and check it out.

"Sure, the rag dolls can be really impressive, so it's no wonder if those are the first thing that you spot. However, we've also been able to bring a huge number of other things into the physical simulation. For example, all of our dynamic objects are included into the simulation, so stuff like boxes, ladders, barrels, paint cans, pool balls, glass bottles, and so on all behave physically correct. Player interaction is also included in simulation, so bullets pass impact on to the objects in a realistic fashion, running into objects makes them move away, and you can do things like balance on top of objects, which is pretty cool in a third-person game." - Petri Järvilehto, Lead designer, Max Payne 2
   
Mod article and some catching upGang Wars
19th September 2003 by Kristian "biXen" Hollund
aavenr over at our affil. site Deep Six reports that he's done an interview with M1tch who's making the mod Gang Wars, it's a nice little interview which also includes exclusive screenshots. Check it out here.

The mod "N.A.R.C." , which is one of the most interesting ones on the horizon, is now hosted by Deep Six, you can find N.A.R.C. here.

Part of the catching up is also reminding our community users that we've got a new great resource for adding, reading and editing tutorials and information on all things editing Max Payne 1 & 2. It's called Wikipayne you can find it also at Deep Six, at this address.
   
Some more updatesKung Fu 3
17th September 2003 by Kristian "biXen" Hollund
I've added two more mods to the Good Mods page, and I will continue to add more there as time passes by. In the end it will be the only place you need to go to check out what's good for Max Payne. I'm still dependant on other sites having downloads for the mods though. One of the mods is Kung Fu 3 which I've kept out for a while, first finished one I have in there though. Go to the page to find out which mod the other one is.

   
Maddieman reveals some interesting infoThe Real World
17th September 2003 by Kristian "biXen" Hollund
Maddieman has updated Hell's Kitchen to reveal the info that Katana 2 might be some 1-2 months away only, with StratonAce finishing up levels and so on. The same goes for The Real World, the highly anticipated Matrix mod. Hell's Kitchen is now probably going to be the only site for The Real World. Maddie has also given a tutorial of his a spitshine, check it out, it's about Animations, and it looks extensive enough for most people that wants to fiddle with it. And last but not least, he says he might be back with Max 2 tutorials :)

   
Max Payne Headquarters is dead!
15th September 2003 by Kristian "biXen" Hollund
Some sad news for the community, GutBomb has decided to call it quits for Max Payne Headquarters. The reasons are for me unknown, but it might be cost, or just boredom. For this reason no links to MPHQ from this site will work and will be removed. The active mods are welcome to Deep Six, PayneReactor and the German sites I'm sure, so hopefully they won't disappear.
 
   
Release dates, trailer & Updates
14th September 2003 by Kristian "biXen" Hollund
It's been a while. I've updated the Max Payne 2 Screenshots page with the rest of the new screenshots. I've also added another mod to the "The Good Mods" page, more to come, just need to get my Max Payne cd back first.

A gameplay teaser trailer has been released, with in-game footage from Max Payne 2, get it at www.maxpayne2.com , it comes in two flavours, one big 70MB Quicktime file and one 13MB one. Apparently a proper big trailer will come When It's Done, so hang in there.

Max Payne 2 is officially scheduled for release 15th October 2003 in North America, 3rd December for Xbox and PS2 versions. European release dates will probably be around a week later or something around there, stay tuned for more info on that.

I'm currently working on getting the contest images into the top banner, updating some of the pages, and we'll soon get a new newsposter introduced here. Any day now, so check back for more updates, hopefully more often as Max Payne 2 gets closer to release. See you all soon :)

Update: aavenr of Deep Six has informed me that the release date for Europe is in fact announced. It's set to 30th October 2003, which is a silly date if you ask me. It will surely lead to more warezing and it's not a good thing for us fansites in Europe. Still, better late than never eh?

 
   
BIG Lack of news
7th September 2003 by Kristian "biXen" Hollund
Man oh man. It's been a while. A lot of stuff has been happening at work and in my personal life, I haven't found time or energy to update. It sucks to let those that like my site down, but good news is that I'm working on some big updates. Am also going to update the top with the ones from the contest, but it involves some coding, so it's gotta wait till my psyche is normal again. Some will know why I am like I am about this site and all, some won't. What I do know is that I need someone to help me update this page, those interested can contact me through the contact page. You need to be good with Dreamweaver (MX) and prefereably have written news for some site before, or just have good English and writing skills :) To you other users, for heavy news coverage, Deep Six and MPHQ is there to help, check back here for more insight and new stuff, I'm working on it :\

 

 


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